tag:blogger.com,1999:blog-1490598069125535575.post7340889117888910841..comments2023-10-26T00:20:00.501-07:00Comments on Strange Aeons Adventures: Building a Successful Threshold Teamstyxhttp://www.blogger.com/profile/10149216774007558819noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-1490598069125535575.post-75755102148775553042012-03-03T11:43:51.095-08:002012-03-03T11:43:51.095-08:00Really good post Styx!Really good post Styx!Anatolihttps://www.blogger.com/profile/11933480256643367920noreply@blogger.comtag:blogger.com,1999:blog-1490598069125535575.post-41573454209136869662012-03-03T04:41:01.173-08:002012-03-03T04:41:01.173-08:00Glad you liked the post. One of the school of thou...Glad you liked the post. One of the school of thought I use in gaming is "trimming the fat" from a game to make whatever you are playing with both efficent, lean and fun in the same package.styxhttps://www.blogger.com/profile/10149216774007558819noreply@blogger.comtag:blogger.com,1999:blog-1490598069125535575.post-28097567641090624772012-03-03T00:44:28.080-08:002012-03-03T00:44:28.080-08:00Great post!
Very good points you got there. I am ...Great post!<br /><br />Very good points you got there. I am just building my first team, and actually I had everything sorted out before I read this post :P<br /><br />I packed everyone with light armor and weps... It seems that that is just waste of valuable points. Also the thing I missed was that I didn't really think about the future of my agents enough. Where I want them to be after a few games, what I want their development curve to be and what kind of agents I would like to see them end up.<br /><br />Your post put me thinking in a new way, so I'll go back to the drawing board. Thank you for the in depth posting! <br /><br />cheers<br /><br />-Mika (Relic LAF)Relichttps://www.blogger.com/profile/03513619767493524483noreply@blogger.com